
var delay1=4000 //set delay1 in miliseconds
var curindex1=0
var randomimages1=new Array()
randomimages1[0]="photos/new.jpg"
randomimages1[1]="photos/1.jpg"
randomimages1[2]="photos/2.jpg"
randomimages1[3]="photos/3.jpg"
randomimages1[4]="photos/4.jpg"
randomimages1[5]="photos/15.jpg"
randomimages1[6]="photos/16.jpg"
randomimages1[7]="photos/18.jpg"
randomimages1[8]="photos/19.jpg"

	
var preload1=new Array()

for (n=0;n<randomimages1.length;n++)
{
	preload1[n]=new Image()
	preload1[n].src=randomimages1[n]
}

document.write('<img name="defaultimage1" src="'+randomimages1[Math.floor(Math.random()*(randomimages1.length))]+'">')

function rotateimage1()
{

if (curindex1==(tempindex1=Math.floor(Math.random()*(randomimages1.length)))){
curindex1=curindex1==0? 1 : curindex1-1
}
else
curindex1=tempindex1

	document.images.defaultimage1.src=randomimages1[curindex1]
}

setInterval("rotateimage1()",delay1)

                    
